McMeaty
■ Student-produced by Marc Greer at Azusa Pacific University.
■ Contact: mgreer20@apu.edu
Description
McMeaty has been CAPTURED by a great and wicked sorcerer and has locked him in his castle. While the sorcerer is away doing deeds unknown you must escape! That cunning spell weaver is no fool however, he has used his lores of metal to make plentiful spikes to keep you in his home. You have one ace up your sleeve, the experiments to make more of you and bind them to his will are still all connected to one mind, your mind and will become the stepping stones for your escape!
Instructions
W, A, S, D to move. Spacebar to jump.
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